After working on Scratch for a few weeks, I have created a quiz game for almost all ages. If I were to score it would give it a 4. This is because t is not properly finished. With the previous busy week and a few holidays, I was unable to finish my Scratch project. I’m assured if I had more time; I would be able to produce an exceptional Scratch project. Using Scratch has been a great learning experience. I think I have generally performed well, though time management has been a problem.
As usual, I followed the steps of the design cycle for this technology project. I started off with the research, this involved watching other Scratch projects created by other students, and testing the software. The designing and planning process involved drawing out a storyboard of my game, as well as gathering essential parts like fonts and backgrounds. Finally the creation of my project involved putting together what I’d learning about Scratch and creating a game. I think the creating part of the process was the most difficult. Being new to the software, it was difficult using the different applications, especially when you wanted to command something to happen at a certain time. Before the design cycle, I thought Scratch was going to be an easy software to use and function, though after working on it for a few weeks, I have found it very challenging and in some areas difficult to use. The design cycle really helped. It helped me keep organized.
My storyboard served as an outline to my project. It helped me gather the things I needed for the game. I followed it for the most part, though I modified and changed a few things. I’m sure I changed them for the better. I changed I few things because I thought they were not clear enough to the player.
I was unable to complete my Scratch project; therefore I did not include all requirements, like sound effects and credits, though I included a number of sprites and backgrounds. I think the sprites and backgrounds I chose were suitable for the game.
If I were to improve my Scratch project I would had sound effects between questions and make the ‘right’ or ‘wrong’ animations shorter or faster.
I think I should have worked on the assignment at home as well as school because I found my project to be a lit bit challenging hence needing more time.
For students who will be working on this project, I would advise to take time and understand Scratch, because it is trickier than it looks. I have enjoyed working on Scratch very much; it has taught me a little more on game making.
This was my first time using the Scratch, and I found it quite difficult at first. Scratch unlike Flash has no timeline. When I wanted something to happen during the game and stop when something happened, I had to use a number of functions. With Scratch you have to keep trying different techniques and use the one that’s the most suitable.
Depending on the complexity of the game you want to create, Scratch could be good software to use, but it has its limitations. Scratch has no timeline, so you don’t have a clear picture when things are happening. It also has no pause buttons, if you want to view an animation from a certain part, you have to start again.
Similarities
· All have editing settings
· All have layers (in Scratch: sprites)
· All can be used to make animations
Differences
· Scratch has no timeline
· Scratch provides sounds, backgrounds, etc
· Scratch has lists of already built in commands
· Photoshop and Flash have more and better editing tools
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